GTA 6 Map: All Confirmed Locations in Leonida

GTA 6 map

GTA 6 Map: Latest Confirmed Locations

Grand Theft Auto VI is set in the state of Leonida, Rockstar’s satirical take on Florida. While the full interactive map has not been released by the developer, a combination of official trailers, the Rockstar website, screenshots, and the extended look materials has confirmed a solid list of major regions, counties, cities, and landmarks. Fan mapping projects continue to refine the layout, but the names below are those that have appeared in official or strongly corroborated sources.

This guide focuses on the latest confirmed locations as of September 2026, organized by region so players can form a clear mental picture of the world they will explore.

The State of Leonida

Leonida is the overall container for the map. Rockstar has described it as a place of glamour, hustle, wetlands, industry, and wild natural spaces. It is frequently referred to in promotional material as the “Goodtime State.” The map is built around a large southern urban core with surrounding rural, coastal, and wilderness areas rather than a single dense city island.

Several counties have been named:

  • Vice-Dale County – the southeastern urban heart that contains Vice City
  • Leonard County – associated with northern and central areas
  • Kelly County – linked to the western and northwestern coastal and inland zones

These county names help organize the larger regions that players will travel between.

Vice City – The Urban Core

Vice City is the most detailed and frequently shown location. It sits on the southeastern coastline and serves as the primary city of the map. Official descriptions emphasize neon nightlife, art-deco architecture, beaches, ports, and a dense mix of wealth and street-level hustle.

Confirmed and strongly established elements inside and around Vice City include:

  • Ocean Beach and Vice Beach
  • Ocean Drive
  • Vice City International Airport
  • Vice City Port (described as a major cruise-ship hub)
  • Malibu Club
  • Monument of Leonida
  • South Tower
  • Starlet Motel
  • Delights Cabaret
  • Various named streets and smaller districts visible in trailers and screenshots

Vice City is expected to function as the social, criminal, and economic center of the early and mid-game, much as Los Santos did in GTA V, but with a distinctly Florida flavor of beaches, nightlife, and coastal infrastructure.

Leonida Keys

South of the mainland lies the Leonida Keys, a tropical archipelago inspired by the real Florida Keys. Official material portrays it as a more laid-back, island lifestyle area with bridges connecting the chain of islands to the mainland and to each other.

This region is strongly associated with the protagonists’ early story. Jason’s safehouse has been shown in the Keys, making it one of the first areas players are likely to spend significant time in. Water travel, smaller settlements, and a more relaxed (but still dangerous) atmosphere define the Keys.

Grassrivers

Grassrivers is the large wetland and mangrove region. Rockstar has described it as a primordial expanse filled with wildlife, including alligators and other predators. It represents the swampy, untamed side of Leonida and stands in clear contrast to the polished beaches and high-rises of Vice City.

This area is expected to support different mission types, hunting or survival activities, and a distinct visual and audio identity built around dense vegetation, water, and wildlife.

Port Gellhorn

Port Gellhorn sits on the western side of the map as a once-popular coastal vacation town that has declined. Official descriptions paint it as a place of cheap motels, shuttered attractions, and a newer, rougher economy. It has the classic Rockstar feel of a location that used to be glamorous and is now struggling, making it fertile ground for criminal activity and side stories.

Ambrosia

Ambrosia is an inland industrial and agricultural town, often linked to sugar refining and “old-school” American industry. It sits near Lake Leonida and represents the working heartland of the state. The contrast between Ambrosia’s factories and refineries and the tourism-driven coasts is one of the clearest examples of Leonida’s economic and cultural range.

Mount Kalaga National Park

In the northern part of the map lies Mount Kalaga National Park. This is the major wilderness and mountainous region, offering hunting, fishing, off-road trails, and a completely different biome from the beaches and swamps. It gives the map verticality and a true natural frontier that previous GTA games have sometimes lacked at this scale.

Lake Leonida and Other Named Features

Lake Leonida is a large inland body of water that helps define the central geography of the state. Additional confirmed or repeatedly shown landmarks include various motels, clubs, custom shops, and smaller points of interest that appear across trailers and official images. Underwater areas have also been referenced, suggesting diving or submerged exploration will play a role.

How the Pieces Fit Together

Current community mapping (built from official footage and the most credible leaks) generally places:

  • Mount Kalaga in the north
  • Port Gellhorn along the western coast
  • Ambrosia and Lake Leonida more centrally
  • Grassrivers in the southwestern wetlands
  • Vice City on the southeastern shoreline
  • Leonida Keys stretching south of the mainland

Highways, bridges, and water routes connect these regions, supporting the fantasy of a full state rather than a single city and its immediate suburbs.

What Remains Unconfirmed

Rockstar has not released an official complete map with every neighborhood name, road, or interior marked. Many smaller district names, exact border lines, and secondary towns that appear in fan reconstructions are still best treated as informed speculation. The list above sticks to locations that have strong official backing through trailers, the Rockstar site, or repeated appearance in promotional material.

Why the Map Matters

The confirmed locations already show that GTA 6 is aiming for greater geographic and cultural variety than any previous entry. Players will move between:

  • Dense, neon-soaked urban nightlife
  • Tropical island chains
  • Dense swamps and wildlife
  • Faded coastal resorts
  • Industrial heartland
  • Northern national park wilderness

That range supports different tones of mission, different criminal opportunities, and a stronger sense of traveling across a living state.

Final Thoughts

The GTA 6 map, set in the state of Leonida, currently has a clear skeleton of confirmed major regions: Vice City and its beaches and port, the Leonida Keys, Grassrivers wetlands, Port Gellhorn, Ambrosia, Mount Kalaga National Park, and supporting counties and landmarks such as Lake Leonida and the Vice City International Airport.

These locations have been established through official trailers, screenshots, and Rockstar’s own promotional descriptions. While the full detailed map will only be revealed when the game launches, the current list already promises one of the most varied open worlds Rockstar has ever built — a place where neon nights, mangrove swamps, industrial towns, mountain trails, and island chains all exist inside a single, cohesive state.

As more official material appears in the final months before release, additional neighborhoods and points of interest will almost certainly be confirmed. For now, the locations above represent the most reliable picture of the world waiting in Leonida.

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