Invincible VS Angstrom Levy: Season 2 Explained

Invincible VS

Invincible VS Angstrom Levy: Season 2 Explained

On Invincible VS, VS is gaining one its more out of the ordinary combatants in the form of Angstrom Levy hitting October 13, 2026. The character is not just another wash, rinse and repeat close-range bruiser. His entire style of play revolves around portals, summoned orbs, positioning and dictating where an enemy can safely stand.

Angstrom Levy will be the third DLC fighter and the 21st playable character in Invincible VS. His introduction also signifies the start of Season 2. Skybound Games and Quarter Up have announced the date and his core gameplay design, while the official character page offers a comprehensive preview of his move set.

This makes Angstrom a nice addition to a 3v3 tag fighter. Instead of depending largely on immediate pressure, he can take up positions in the arena and use portals to move himself, the adversaries or projectiles. His orbs then give him orbs provide an additional level of control.

Here is everything that you know for certain about Angstrom Levy what his moves are as well as what Season 2 really means for Invincible VS.

When does Angstrom Levy come to Invincible VS? Invincible VS brings Angstrom Levy on October 13, 2026. He is the third DLC fighter of the game and the 21st playable character come Season 2. The developers also announced that Angstrom will be playable at Evo France prior to his general release.

Invincible VS is already out on PC, PlayStation 5 and Xbox Series X|S, and Xbox supports Play Anywhere and via Xbox Cloud Gaming.

Who Is Angstrom Levy?

Angstrom Levy is a scientist from the Invincible world whose power is heavily tied to alternate dimensions.
His signature ability is that he can open rifts to other dimensions. Angstrom’s bid to concentrate the information of his alternate selves destroys him in the official profile of the game’s characters. As a result, he is injured in a way that gives him memories from his various counterparts and a shattered mind.

His backstory is integral to his fighting style.

Portals aren’t just a visual flourish for his attacks. They are the core mechanic for which his gameplay is deveolped.

The official character page credits him as a ranged fighter that can use portals offensively and defensively while it can also be used to move around the arena and create traps.

That’s a pretty big distinction between Angstrom and a character who needs to be right in front of the opposing player, getting in their face.

Explained: Angstrom Levy’s Fighting Form

The dev’s tout Angstrom as a zoning centric fighter with setups and strategy at his core.

In essence, zoning is the act of taking space that your opponent wants to take.

Instead of just wondering “Can I hit the opponent now?”, an Angstrom player has more questions to ponder:
Where to put the next portal?

Is it possible to send the opponent back through it?

Is there a way to shoot through a portal?

After teleporting, where does Angstrom come out?

Can an orb cover an escape route?

Can a teammate do something with the opponent being pushed in a certain direction?

The official Xbox description does mention using portals offence, defence, mobility and traps! Angstrom’s orbs summon orbs can also be used with his portals, further setups are possible.

This is especially relevant as Invincible VS employs a 3v3 tag system. Angstrom doesn’t have to go it alone. One portal set up, for example, could lead to an assist or tag out after a space control sequence.

How strong those particular conbo’s will be competitively is just really a matter of how much the players want to play the char.

Invincible VS

Angstrom Levy’s Portal Moves

The official move list grants Angstrom several variations of his Portal special.

It is a vertical portal which sends teleports Angstrom, the Opponent or one of his Projectiles. Tapping a direction also allows players to move the portal.

That gives the move a lot more versatility than a regular projectile.

A normal Elplatillo usually flies towards the opponent. Angstrom’s portal can also twist the path and place of an encounter.

Portal

The normal Portal special creates a vertical portal and allows Angstrom to air teleport overhead when in use.
You can also reposition the portal to decide where on the screen you want the action to take place.
Upgraded Portal

The confirmed move list also has two charged (neutral and back) versions of Portal.

Once again these matter because Angstrom’s move list is not based around one fixed teleport. There are directional options, and some combos for some space!

The exact best combinations will be a determination for the community to make through plays, rather than something that can be comprehensively figured out from day one.

Fastball Adds Yet Another Control Layer to Angstrom

Angstrom’s Fastball is a forward special that calls an orb and fires it towards the opponent.

The charged version works differently: the orb comes back to Angstrom.

This is the point where his portal and orb systems really begin to be kinda cool together.

A spinning orb traveling across the screen adds another thing the opponent has to track. A portal may then

potentially change the positioning or the course of the motion in the matter.

The developer distinctly states that Angstrom’s portals and orbs also have different interactions.

For people learning him, that means on the approach rather than memorizing some easy tape of attacks. How his objects take up space could be just as important as learning those traditional combos.

Ground Portal Is His Defense Tool

Angstrom’s Ground Portal, however, does create a horizontal defensive portal.

As the official move list, it teleports Angstrom or his opponent, it has Armor Break, and it makes Angstrom appear from beneath the opponent before executing a rising uppercut. It also can be moved up or down.

This answers the question of how to be against an opponent who is coming from above or to try to dictate the floor in a given zone. And it further supports the concept for his design, Angstrom doesn’t always force winning the interaction over the power of the opponent.

E26 He can change where the interaction takes place.

That distinction could make his neutral game into something more complex than it at first appears.

Why Angstrom Is Not a Normal Zoner

To call Angstrom a ranged fighter is an understatement of his uniqueness.

Normal zoning is usually about keeping an opponent at bay with projectiles or long-ranged attacks. Angstrom adds another dimension: position manipulation.

His portals can interact with the opponent, himself and projectiles. This immediately starts to sound like distance is not the only thing being controlled.

A player could, for instance, use a portal to reposition an incoming interaction instead of just blocking or retreating. Or perhaps an orb could be sent to hold one spot while Angstrom goes elsewhere.

The devs themselves note that Angstrom’s portals can be used offensively, defensively, and for mobility.

This means his optimal gameplay is less about holding one side of the screen and more about forcing the opponent into multiple difficult decisions.

Not Yet Established

The Part 1 Starring Angstrom is the only confirmed Season 2 featuremoji thus far.

So that means players should be wary of rumours over further Season 2 characters, modes, stages, balance changes or other content, until such features get their own Official Confirmation.

The official Invincible VS news feed does in fact list ongoing game updates and patch notes through out 2026, however those specific updates should not be assumed to be Season 2 content.

That’s especially true in the case of a live fighting game, where regular balance patches and seasonal content can coincide in timing.

Where New Players Should Begin

When Angstrom arrives on October 13, players will have plenty of ways to explore his kit. But before trying to master elaborate combos, it’s worth learning the basics that shape how he fights.

1. Get Comfortable with Portals

Portal placement can change what Angstrom is able to do. Try setting portals at different distances, and pay attention to how they affect Angstrom, his opponent, and incoming projectiles.

2. Learn How His Orbs Work

Fastball and Guardian let Angstrom bring orbs into the fight in different ways. Notice when each orb becomes active, where it moves, and how its timing affects the opponent’s choices.

3. Think as a Team

Angstrom isn’t meant to be practiced only in a one-on-one setting. In 3v3 matches, his setups can work alongside assists and tags—a key part of how the developers designed him.

Once these fundamentals feel natural, Angstrom’s more complex portal combinations should be much easier to grasp.

FAQ

When will Angstrom Levy arrive in Invincible VS?

Angstrom Levy is set to join Invincible VS on October 13, 2026, as part of Season 2. He’ll be the game’s third DLC fighter and its 21st playable character.

What kind of fighter is Angstrom Levy?

He’s a ranged fighter, according to his official character profile. His style focuses on portals, mobility and traps.

How does Angstrom Levy’s gameplay stand out?

Angstrom uses portals and summoned orbs to control the fight. His portals can affect him, his opponents and incoming projectiles, giving him ways to reposition and shape the battlefield.

Which special moves does Angstrom Levy have?

His listed Special moves are Portal, Fastball and Ground Portal, along with directional and powered-up versions. His Supers are Overflow and Guardian, and his Ultimate is Reality Breach.

Is Angstrom Levy the game’s 21st character?

Yes. Skybound Games and Quarter Up have confirmed that he’s the 21st playable character and the third DLC fighter.

Is Angstrom Levy included in Season 2?

Yes. He joins the roster on October 13 as part of Season 2.

Can Angstrom Levy teleport?

Yes. Portal and Ground Portal let him travel through dimensional portals and reposition himself. The official move list also notes that he can teleport opponents or projectiles in certain situations.

Will Angstrom Levy be playable at Evo France?

Yes. The developers have confirmed that he’ll be playable at Evo France before his October 13 release.

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